Passive Haptics in Virtual Reality
We have been running various user studies at UF Reality Lab that investigate the role of tangible objects in virtual reality. A series of publications co-authored by our graduate students in the Digital Arts & Sciences program have been assessing the influence of low-cost passive haptic interfaces on the user’s perception and overall experience within virtual environments.
Description
We have been running various user studies at UF Reality Lab that investigate the role of tangible objects in virtual reality. A series of publications co-authored by our graduate students in the Digital Arts & Sciences program have been assessing the influence of low-cost passive haptic interfaces on the user’s perception and overall experience within virtual environments.
How do passive haptics affect the user’s perception of physical properties, such as weight and size, in Virtual Reality? (HCII 2024)
How does interaction with physical objects within virtual environments affect knowledge acquisition and recall? (HCII 2024)
How do low-cost passive haptics affect the user experience while exercising? (HCII 2020)